Created levels for Infamous 2, a 3rd-person action adventure game on the PS3 using the UGC (User-Generated Content) system. Above is a map I created that features something rare – the entire ‘level’ is a moving vehicle. The hero must make his way to the front and stop the runaway hover train, while engaging enemy soldiers.
This level consists of classic old school platforming goodness. The hero must navigate a dangerous path full of obstacles and ambushes. To make it more of a challenge, I disabled the hero’s hover powers, which is explained in the level’s story.
The above level is a good mix of combat and platforming. The hero is tasked with taking out a small enemy camp, and then disabling bombs under a bridge.