Hi there, this is that one time at E3 when I was asked to perform a Fatality! Anyways, I’m currently a Lead Level Designer at Meta / Ready At Dawn in Irvine, CA, having shipped Lone Echo 2. Previously, I worked as a Level Designer at Sledgehammer Games on Call of Duty: WWII on the campaign and the Zombies co-op mode.
My favorite thing about my job is that I get to lead a team and create content that is experienced by millions of players worldwide. Receiving feedback from them is always a priceless moment for me, and I’m excited about continuing to iterate on my work to craft better experiences.
A while back, I galavanted around the Pacific Northwest and helped launch Project Spark on Xbox One and PC as a game designer at Microsoft. Before that, I was at Z2, channeling my passion by making content for games like Battle Nations and Trade Nations that broke all sorts of Top Grossing Apple charts, and some games like Shadowslayer that didn’t.
I consider myself a very hands-on designer – anything that I can contribute to a game in any way to improve it is my preferred philosophy.